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 BGGB12: Per Aspera Ad Astra 
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Ambassador
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Joined: Tuesday, 06. March 2012, 23:44:05
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Location: Northern Virginia
Post Re: BGGB12: Per Aspera Ad Astra
Interesting map. I've never been very good at evaluating these things, but I can see playing from several positions.

A/F is definitely in the right place.

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Deja Q - GM

Hall of Fame: Trial By Fire (Saar, 1st), W1 (Naalu, 1st), Small Worlds (Naalu, 2nd)

"Thou art directed to return to thine own solar system immediately."


Saturday, 24. August 2013, 02:35:39
Minister

Joined: Tuesday, 13. November 2012, 22:36:24
Posts: 1834
Post Re: BGGB12: Per Aspera Ad Astra
I understand!
So change my preferences adding BGGB that is my best choice!
Anyway i will join another game during September/October!

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Saturday, 24. August 2013, 07:35:29
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Joined: Friday, 02. December 2011, 10:24:45
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Location: Bonn, Rhineland
Post Re: BGGB12: Per Aspera Ad Astra
OK, I think everyone invited had enough time to respond.

evernoob gets the last spot.

I will create a forum tonight. First I got some more things to add to the HR document. shaunm and I finally sat down and discussed what else was missing. I'll update the file here as well for those who are curious.

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Tech Lover's Paradise: The Naalu Collective - Down with the kulaks!
The Undiscover'd Country & BGGB 12: Per Apera Ad Astra: GM


Sunday, 25. August 2013, 17:06:31
Consul
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Joined: Saturday, 13. July 2013, 06:37:57
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Location: Milky Way, Sol System, Earth
Post Re: BGGB12: Per Aspera Ad Astra
Thank you, really looking forward to the game.

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1st Game : The L1Z1X Mindnet : FotC The Fall of the Commonwealth (15/07/2013 - 13/12/2013) - WINNER
2nd Game: The Xxcha Kingdom: BGGB12 Per Aspera Ad Astra (26/08/2013 - 13/01/2013) - 3rd

The Fish does not hear the Lion roar!/


Sunday, 25. August 2013, 18:59:13
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Joined: Friday, 02. December 2011, 10:24:45
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Location: Bonn, Rhineland
Post Re: BGGB12: Per Aspera Ad Astra
I finished the House Rules document. Here is the link again: http://www.smartredirect.de/ad/clickGat ... esV1.4.pdf

Changelog:
Spoiler
BGGB House Rules Changelog 1.3 - > 1.4

# Made using Political Intrigue an option (while we always use it in FtF games, it is left out quite often in PBF.)

# Added rules for games with 4 or more than 6 players (adding additional SCs)

# Added the Hirelings Strategy Card (mostly for 8 player games)

# Added optional rule to forbid round 1 HS attacks (for those who think it is necessary, still not forbidden by default though)

# Added the image of Aweberman's Technology Tree
## Table of starting Technologies was moved to appendix A
## Table of prerequisites is in that appendix as well

# Addded a short section explaining the Racial Objectives (there were only mentioned in other sections so far)
## List of Racial Objectives can be found in appendix B

# Added links to official and unofficial FAQ to the beginning of section 4

# Added house rule that Mentak cannot steal TGs in round 1

# Territorial Concession can now be used by the defender as well. This is in accordance with a clarification by Corey.

# Added list of Public Objectives

# Added list of removed Action and Political Cards.

# Added clarification regarding Minelayers (only repeating the FAQ and adding an explanation.)


Forum coming up.

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Tech Lover's Paradise: The Naalu Collective - Down with the kulaks!
The Undiscover'd Country & BGGB 12: Per Apera Ad Astra: GM


Sunday, 25. August 2013, 21:22:00
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Joined: Tuesday, 03. September 2013, 23:20:52
Posts: 36
Post Re: BGGB12: Per Aspera Ad Astra
Let me know if anyone doesn't show up to play...

-Brick.


Tuesday, 03. September 2013, 23:32:38
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Joined: Friday, 02. December 2011, 10:24:45
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Location: Bonn, Rhineland
Post Re: BGGB12: Per Aspera Ad Astra
Sorry, the game has already started and everyone has showed up.

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Tech Lover's Paradise: The Naalu Collective - Down with the kulaks!
The Undiscover'd Country & BGGB 12: Per Apera Ad Astra: GM


Wednesday, 04. September 2013, 06:42:55
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